Going Free?!

May 8, 2012

What is the hardest part of being an indi dev?  Lack of visibility.  There are thousands upon thousands of apps out there and coming...

Read More
Share This

April 28, 2012

It looks as if the update worked smoothly.  Scary bug there for awhile. I had forgot to change the ‘rendering mode’ back to using...

Read More
Share This

Critical Update

April 26, 2012

There will be a critical update greatly improving performance on lower end devices.  It should be live in the next few days, if not sooner.  ...

Read More
Share This

The Launch

April 25, 2012

Arcana’s Defender went live yesterday! So far so good. I imagine most have not gotten to far in, but so far no major bug...

Read More
Share This

Steps to making a game. The SGW method.

April 21, 2012

So, here is a basic run down of the development process behind Arcana’s Defender. Step 1. Loose day job as a professional game artist and designer. Step 2....

Read More
Share This